Core Premise#

Define the campaign in one sentence:

“A desperate city survives between two rival empires while occult weather reshapes reality.”

Play Pillars#

  • Political intrigue
  • Exploration under pressure
  • Moral choices with lasting consequences

Campaign Loop#

  1. Receive a lead or threat.
  2. Investigate and gather leverage.
  3. Commit to a course of action.
  4. Resolve fallout and update fronts.

GM Preparation Checklist#

  • One clear conflict for the session
  • Three named NPCs with motives
  • Two locations with sensory details
  • One secret that can change player strategy